Wireframes, UX Research, Prototype
Designing for Social Impact through Play.
Designing for Social Impact through Play.
At Erly Stage Studios, a pioneering ed-tech company focused on making learning more interactive and socially engaging, I worked as a UI/UX Intern where I gained hands-on experience in designing user-centered educational experiences. My role involved creating detailed wireframes, interactive prototypes, and conducting UX research to support product development.
At Erly Stage Studios, a pioneering ed-tech company focused on making learning more interactive and socially engaging, I worked as a UI/UX Intern where I gained hands-on experience in designing user-centered educational experiences. My role involved creating detailed wireframes, interactive prototypes, and conducting UX research to support product development.
Contributed to Pollywords, a multilingual classroom word game, by designing wireframes, prototypes, and conducting UX research to enhance collaborative language learning.
Contributed to Pollywords, a multilingual classroom word game, by designing wireframes, prototypes, and conducting UX research to enhance collaborative language learning.
I contributed to the development of Pollywords, Pakistan’s first multilingual classroom word game that enables children to play on the same board using different languages fostering both inclusion and collaborative learning. This project deepened my understanding of how thoughtful user experience design can meaningfully enhance social learning outcomes.
his game encouraged students to learn cognitive thinking and become cooperative team players. Pollywords was listed among the top 50 games in Asia by media publications such as Huffington Post and Wamda.
I contributed to the development of Pollywords, Pakistan’s first multilingual classroom word game that enables children to play on the same board using different languages fostering both inclusion and collaborative learning. This project deepened my understanding of how thoughtful user experience design can meaningfully enhance social learning outcomes.
his game encouraged students to learn cognitive thinking and become cooperative team players. Pollywords was listed among the top 50 games in Asia by media publications such as Huffington Post and Wamda.